 
#include <GL/glut.h>
#include <GL/gl.h>
#include <GL/glu.h>

#include <math.h>
#include <stdio.h>
#include <stdlib.h>


class KeyboardHandler {


	public:
		KeyboardHandler( int );
		void read_settings(  FILE *  );
		void key_pressed( unsigned char, int, int ); 

	private:
		unsigned char * keys;
		int num_keys;


};

